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Starmap Symbols

General

Image:combat.pngCombat in progress
Planets
••Fleets

Planet/System Colors

The colors of the ships, planets (starmap), and of star systems (when zoomed out on the starmap) have meaning. They represent ownership by friendliness level. The lowest level of friendship is shown. These are the default colors, but can be overridden if you have set a custom color for a player.

Note: Enemy status does not mean you are at war. It only means that there has been at least one border skirmish. This often happens accidentally when players don't pay attention to their ship movements closely.

You
Allied
Friendly
Neutral
Unfriendly
Enemy

Fueling

When hovering over a planet, it will display fueling in terms of X% [N% max]. This means it fuels at X%/turn up to a maxinum of N% of total fuel of the fleet. The following icons refer to the N% number:

Image:fuel_00.png0-11% max refueling
Image:fuel_25.png12-36% max refueling
Image:fuel_50.png37-61% max refueling
Image:fuel_75.png62-86% max refueling
Image:fuel_99.png87-100% max refueling
Image:fuel_-.pngunknown refueling, but refueling facilities exist

Stargate

When hovering over a planet, it will display "fleet speed" as a percent of base fleet speed. When moving between two planets with fleet speed bonuses your fleet will move at the lesser of those two bonuses. These following icons are a quick guide to speed bonuses:

Image:sg_01.png101-199% of base fleet speed
Image:sg_02.png200-299% of base fleet speed
Image:sg_03.png300-399% of base fleet speed
Image:sg_04.png400-499% of base fleet speed
Image:sg_05.png500% of base fleet speed

Fleet Upgrading

Fleets can be upgraded at spaceports and spacedocks. Different structures give different upgrade speeds, plus upgrades are cumulative. You can hover over a system to see it's total upgrade points, or you can use the following quick-reference icons that are visible on the starmap:

Image:rep_1.pngUpgrade and Repair (low)
Image:rep_10.pngUpgrade and Repair (high)

Strategic Resources

All strategic resource planets are defended by planetary batteries, so use caution when attempting to capture them. Certain techs require strategic resources when researched and built.

Image:sr_1.pngUranium (Ur)
Image:sr_2.pngTitanium (Ti)
Image:sr_3.pngChromium
Image:sr_4.pngSilicium
Image:sr_5.pngCarboneum
Image:sr_6.pngAntimater
Image:sr_7.pngPlutonium
Image:sr_8.pngWolframium
Image:sr_mutagen.pngMutagen (must be produced)

Buoys

Buoys are messages that are attached to systems by either you or your allies. The first buoy is displayed below the system. To see other buoys, click on the displayed buoy.

Image:buoy_1.pngYour buoy only visible to you.
Image:buoy_2.pngYour buoy visible to allies.
Image:buoy_4.pngYour buoy visible to scanner share partners.
Image:buoy_3.pngAllied buoy.
Image:buoy_3_plus.pngMultiple allied buoys.

Pirate Attack Zones

Pirate players can gain fame when they attack within their attack zones. There is a chance associated with every system that they will gain fame, and this percent is represented by symbols over a system. You can also view the percent by hovering over the system.

Image:pir_00.png0-99% chance that a pirate will gain fame.
Image:pir_99.png100% chance that a pirate will gain fame.

Star Systems

All systems have at least one habitable planet. M class stars are the most common and tend to have the worst selection of planets.

Image:star_-.pngBlack Hole (Dangerous)
Image:star_W.pngWorm Hole
Image:star_A.pngClass A, B or O star
Image:star_F.pngClass F star
Image:star_G.pngClass G star
Image:star_K.pngClass K star
Image:star_M.pngClass M star

System Display

Planets

On the starmap display, these are represented by small boxes. Inside a system display, the following graphics represent the planets:

Image:planet_A0.pngImage:planet_A1.png
Asteroids (uninhabitable)
Image:planet_G0.pngImage:planet_G1.pngImage:planet_G2.pngImage:planet_G3.pngImage:planet_G4.png
Gas Giant (uninhabitable)
Image:planet_C0.png
Cold (upgrades to Desert, Env: 0 to 6)
Image:planet_X0.pngImage:planet_R1.pngImage:planet_R2.pngImage:planet_R3.png
Rock (upgrades to Desert, Env: 0 to 6)
Image:planet_D0.pngImage:planet_D1.pngImage:planet_D2.pngImage:planet_D3.pngImage:planet_D4.png
Desert (upgrades to Hostile, En range: 5 to 180, Env: 6 to 12)
Image:planet_H0.pngImage:planet_H1.png
Hostile (upgrades to Marginal, En range: 25-150, Env: 12 to 25)
Image:planet_M0.png
Marginal (upgrades to Terrestrial, En range: 50 to 125, Env: 25 to 75)
Image:planet_E0.pngImage:planet_E1.png
Terrestial (upgrades to Gaia, En range: 50 to 100, Env: 75 to 125)
Image:planet_I0.pngImage:planet_I1.png
Gaia (upgrade limit, En range: 50 to 100, Env: 125 to 200)

Structures

See Structures and Projects.


Outer Space 0.5 Help
Getting Started Understanding Game
Interface Symbols
Explanation of the
Game Interface
Research and Technology

Understanding Research
Structures and Projects
Ships Systems and Weapons
Technology tree

Understanding the Rebel,
Renegade, Mutant, Pirate,
and E.D.E.N. Factions

Retrieved from "http://www.ospace.net/wiki/index.php/Understanding_Game_Interface_Symbols"

This page has been accessed 7,687 times. This page was last modified 00:42, 11 June 2007.


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