Particle Beam Cannon
The Particle Beam Cannon, a loose extension of Maser/Laser technology, fires a beam of high energy accelerated plasma at six to ten kilometers per second, providing a devastating bolt of energy. Waste plasma from a fusion reactor is first drawn into a small accumulator ring, which magnetically compresses and stores it. When the cannon is fired, enough plasma to form a bolt is drawn into a larger ring which accelerates it to firing velocity and compresses it further, then feeds it a collimator after which it is discharged at the target. To maximize hit chances against maneuverable targets, the cannon has an extremely fast refire rate, dividing the charge into four bolts fired in as many seconds before needing to recharge. By this time the ship using it is usually out of position. Landing two or more of the four bolts can be crippling.
| Weapon Type | |
| Class: | Cannon |
| Tech Tree: | Human |
| Construction | |
| Construction Points: | 510 |
| Slots: | 1 |
| Weight: | 4 |
| Special: | n/a |
| Hull Specifications | |
| Targets: | Small |
| Mountable: | Small |
| Attack | |
| Effective Damage: | 8-12 |
| Damage: | 2-3 |
| Rate of Fire: | 4.0 |
| Attack Rating: | 13 |
| Other: | none |
Notes:
- Hulls listed are the minimum hull size to mount/target. All weapons are mountable/targetable on/against any hull size larger than the base size. Targeting a larger hull size results in a damage penalty.
- Effective damage refers to the actual damage times the weapon's rate of fire. This is the total damage that you will do on average a turn, assuming every shot hits.
- Attack rating affects the chance you will hit the enemy ship.
- All data is given at the 3rd technology sublevel (x-3).
See also: Weapons | Cannon Class Weapons | Bio Weapons | Human Weapons | Cyborg Weapons

