Gravity Surge Mortar
With recent advances in gravitonics, military researchers have devised this massive explosive device. Originally concieved as a planetary bomb, it was found insuitable for atmospheric entry. Looking for a new use, military minds jumped to the idea of an area effect weapon that would be effective against the swarms of fighters they had recently encountered. Although the enemy has since discontinued the use of swarms as they were made ineffective by various advances in ship hardware on all sides, the Gravity Surge Mortar is still a devastatingly effective weapon system. The support and firing systems for it are extremely complex and bulky, but the projectile once assembled, fired and armed is capable of projecting a wave of extreme gravitational distortions in a radius of one hundred to one hundred fifty kilometers. Most small ships in its area of effect are destroyed, and larger ships suffer severe structural and hull damage. This weapon cannot be used from the planet surface, it's useable only by ships.
| Weapon Type | |
| Class: | Mortar |
| Tech Tree: | Cyborg |
| Construction | |
| Construction Points: | 1395 |
| Slots: | 8 |
| Weight: | 20 |
| Special: | n/a |
| Hull Specifications | |
| Targets: | Small |
| Mountable: | Small |
| Attack | |
| Effective Damage: | 60-86 |
| Damage: | 300-432 |
| Rate of Fire: | 0.2 |
| Attack Rating: | 4 |
| Other: | Weapon cannot be used in flaks |
Notes:
- Hulls listed are the minimum hull size to mount/target. All weapons are mountable/targetable on/against any hull size larger than the base size. Targeting a larger hull size results in a damage penalty.
- Effective damage refers to the actual damage times the weapon's rate of fire. This is the total damage that you will do on average a turn, assuming every shot hits.
- Attack rating affects the chance you will hit the enemy ship.
- All data is given at the 3rd technology sublevel (x-3).
See also: Weapons | Mortar Class Weapons | Bio Weapons | Human Weapons | Cyborg Weapons

