Charge Driver
Few things can represent such a dramatic departure from traditions than this. Normally when the weapons development process reaches the stage of seeking a design group to produce a functional prototype meeting all of the set requirements, whole science communities and advanced concepts firms bid on the sale of the contract. This one is a bit unusual, as the bid was won by an unincorporated individual. A real maverick, this scientist had been ousted from every circle within the scientific community for his dangerously unconventional theories and approaches. Yet, desparate measures were needed for these times and this man had assured the military that he could fill the contract in less time than any of the conglomerates. True to his word, a mere week passed before a live demonstration of the Charge Driver was performed, with invitations to the entire department of defense as well as select individuals among the competing research firms. The Driver's design and operation were neither simple to describe nor understand, beyond it being a severe deviation off of the old Jacob's Ladder, whereby an initial arc of electricity travels up a pair of electrodes. In this case though, there are three electrodes which are segmented along the entire framework's length, contributing ever more energy into the focal point until the nexus of energy is ejected in a single large blast. One research team is still trying to recover the shield generator that was literally melted from the impact of the trial test.
| Weapon Type | |
| Class: | Torpedo |
| Tech Tree: | Human |
| Construction | |
| Construction Points: | 1104 |
| Slots: | 2 |
| Weight: | 6 |
| Special: | n/a |
| Hull Specifications | |
| Targets: | Large |
| Mountable: | Medium |
| Attack | |
| Effective Damage: | 32-44 |
| Damage: | 108-148 |
| Rate of Fire: | 0.3 |
| Attack Rating: | 8 |
| Other: | none |
Notes:
- Hulls listed are the minimum hull size to mount/target. All weapons are mountable/targetable on/against any hull size larger than the base size. Targeting a larger hull size results in a damage penalty.
- Effective damage refers to the actual damage times the weapon's rate of fire. This is the total damage that you will do on average a turn, assuming every shot hits.
- Attack rating affects the chance you will hit the enemy ship.
- All data is given at the 3rd technology sublevel (x-3).
See also: Weapons | Torpedo Class Weapons | Bio Weapons | Human Weapons | Cyborg Weapons

